Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
22970
?
33932
?
26417
?
32092
?
32738
?
10900
?
19595
?
19774
?
5323
?
19841
Total damage to objectives
26730
55227
32826
8232
10944
128
19850
2157
2135
69
Total damage to buildings
6457
1313
10689
8232
4629
128
13082
232
2135
69
Total damage shielded
0
0
0
0
4454
0
0
0
0
0
Total heals on teammates
0
0
0
0
0
0
0
0
0
0

Abilities usage

in numbers

Chomp (Q)

175xpressed

Frozen Domain (W)

71xpressed

Pillar of Ice (E)

31xpressed

Subjugate (R)

10xpressed

?

Trundle

Toughest Matchups

These champions counter Aatrox
?
Viego
55.8%
165 Matches
?
Amumu
46.9%
177 Matches
?
Warwick
46.8%
220 Matches
?
Kayn
44.7%
188 Matches

Summoner spell

Most popular spells
?
?
51.0% WR(4902 Matches)
?
?
50.9% WR(2938 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
54.42% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Trundle
?
Kha'Zix
1.10KDA5.00
0.50%Kill Participation0.39%
39Vision Score31
19,595Damage Dealt33,932
4Max CS Advantage88.5
1CS in First 10 Minutes2

Minions have varying gold values depending on their type, and the CS gap results in an approximate 19 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

1Max Level Lead3
Blue72,176G
Difference+13,610G
Red58,566G
?
11,437G
?
16,104G
?
13,280G
?
16,004G
?
15,351G
52G
331G
998G
6,187G
6,146G
11,489G
?
15,773G
?
12,282G
?
9,817G
?
9,205G
?